To do this, we've organized the booster into four sections that we're calling chapters (Welcome, Fireworks, Big Finish, and Epilogue), each with some number of cards that we're calling slots
Full-Art Rooftop Basic Lands These green, mean, fighting machines are leaping across the city skyline on these full-art rooftop basic lands
Seal of Removal and Unsummon have both had their time in the cube but the Snag won out in the end
However, that may not be it
While its mostly just a Cube card and Commander inclusion now, it still fits in most decks as a great way to spend 3 mana, and thats a huge compliment for any creature
Click the following to see the deck's punch-out counter cards.) Blight Curse Tokens and Punch-Out Counters 3x Zombie // Elf Warrior tokens 2x Treasure // Scarecrow tokens 2x Snake // Scarecrow tokens 1x Saproling // Scarecrow token 1x Saproling // The Monarch (helper) token 1x Saproling // Poison (helper) token 1x Punch-out counter card 0003a_MTGECL_TknComm: Zombie Token // Elf Warrior Token 0010a_MTGECL_ToknBstr: Treasure Token // Scarecrow Token 0008a_MTGECL_TknComm: Snake Token // Scarecrow Token 0007a_MTGECL_TknComm: Saproling Token // Scarecrow Token 0007a_MTGECL_TknComm: Saproling Token // The Monarch (Helper) 0007a_MTGECL_TknComm: Saproling Token // Poison Counter (Helper) 0003a_MTGECL_PnchOutCntrs: Counters (Back) Embrace your Lorwyn and Shadowmoor sides in preparation for Lorwyn Eclipsed